Escape Mail is designed to work like an escape room style puzzle where you must solve several puzzles sequentially in order to reach your objective. You must use your best detective skills to crack codes and find clues.
Here we are Cuz, back on Joro Island, and back with Cousin JJ after an uncharacteristic Episode 10. This time you’re being aided by Hans as he supplies you with some critical documentation. JJ approved of this collaboration and now it’s up to you to help JJ assess the situation on Joro Island. Will you find Svetlana there? Will the treasure be gone? Is it too late?
How do I play?
1. Open the envelope! Everything you need to get started is inside.
2. Solve escape room-style puzzles, find clues, and crack codes. It’s a self-guided adventure.
3. Repeat and play the next episode in the Season.
What's Included: Addressed envelope, Introduction letter, Diary, Check, Flow card
Additional resources required: The experience requires use of an internet connected device, ability to scan a QR code, scissors, and a pencil (plus eraser!). This is also one of our longer games and can easily take 1-2 hours. Note: online portal functions best on a Chrome browser. Also note that sometimes older versions of iOS have difficulties with the online portal.
Average Game Length: 1-2 hours
Ages: 10+
Players: 1-4